“From day one, the kids are all playing together in a single world,” explained Levin. “They must share resources, take turns, work together, and, frankly, be nice to each other. This is usually the first time these kids have had to think about these concepts in a game, but it goes hand in hand with the big picture stuff they are learning in their homerooms. It’s amazing to see how many real world issues get played out in the microcosm of the game. Kids have territorial disputes over where they are building. Kids have said mean things to each other within the game or have been destructive with each other’s creations.”